I'm really glad that i found this game inspired on it, because it's really good! It really has the atmosphere that an horror game should have, as well as that uneasy feeling that makes you feel when you play it. After beating it so many times, i started searching for mods or something that could make it a little different. (Sorry for my english, it's not my mother language) There may be issues but we might not be able to fix most of them due to not having a Mac or a Linux for testing. It's not much, but it's something we're proud of. This was a fun learning experience, and we plan on making a full game out of this some day.ĭISCLAIMER: This game was originally designed for Windows, but we have included Mac and Linux ports for availability. We decided to not let this go to waste and release it for people to play. This project is more of a programming experiment because we got to program something I never tried before: Multi-language support, dynamic camera, saving system as well as being a fully functional PSX game. This project started out as a fan project because we really liked Silent Hill and wanted to test out the waters with Unity and Crocotile, and also made it for a friend who is no longer around. We put a lot of time, effort and sleepless nights into this demo took a few years. TERMINUS is a PSX-styled survival horror game in the veins of classic titles such as Silent Hill, developed by Hades and adc. The walls, the floors, everything is falling apart. You must do what you can to survive and reach the exit. You find yourself in your motel room, but nothing seems right.
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